STEM Toys Gift Guide: 20+ Ideas for Young Builders

TechCrunch’s 2021 Holiday Gift Guide: STEM Toys
Looking for the perfect gift? TechCrunch’s 2021 Holiday Gift Guide is here to assist with a wide array of ideas. This year’s STEM toy guide is structured by age to simplify your search.
A Diverse Range of Options
We’ve compiled over 20 gift suggestions, encompassing everything from block-controlled train sets to robots capable of artistic creation. The selection extends to a charming, buildable handheld gaming console designed as a learning platform for teenagers.
Price Points for Every Budget
The gifts featured span a broad spectrum of costs, beginning at $15 and reaching up to just under $550 – accommodating all levels of educational LEGO enthusiasm. Numerous price points are represented in between these extremes.
The Evolution of Learn-to-Code Toys
The learn-to-code sector is demonstrating continued development, with a growing emphasis on artistic expression and design, alongside traditional engineering principles. However, maintaining a viable business in the educational toy market presents difficulties, as evidenced by several companies ceasing operations or being acquired since our last review.
Maker Hardware and Product Innovation
While product novelty appears to be slowing, maker hardware continues to thrive, largely due to platforms like the Raspberry Pi. The initial surge of experimentation within the category seems to have stabilized, with programmable robots becoming increasingly dominant.
Industry Trends: Consolidation and Pivoting
Consolidation is a prominent trend in this space, as are strategic pivots, such as Kano’s recent initiatives. Children’s interests are often fleeting, meaning even sophisticated toys can quickly lose appeal.
Screen Time Considerations
Concerns regarding children’s screen time are now significant. Consequently, many products emphasize “screen-free” learning methods, utilizing physical blocks, cards, or buttons. Conversely, screen-based toys are attempting to position their usage as “good screen time,” differentiating it from the potentially addictive nature of non-educational games and social media.
Shifting Focus to Educational Institutions
Many STEM toy companies are increasingly directing their resources toward supplying schools with learning kits and materials. This represents a pursuit of more consistent revenue, although sales to educational institutions also present challenges.
The Future of STEM Startups
Joining larger maker marketplaces or broader educational business groups appears to be a common path for surviving STEM startups. This strategy offers increased stability and access to resources.
Please note: This article includes affiliate links. TechCrunch may earn a commission on purchases made through these links.
For the Youngest Innovators: 2-4+
Botzees Toddler — A Coding Train Set for Early Learners
The Coding Train play set is designed to introduce young children to fundamental coding principles. It fosters problem-solving skills and encourages critical thought through interactive track designs.
Children can utilize disc-shaped action bricks, which are added to their train track layouts. These bricks interact with a battery-operated car, prompting various responses.
How the Coding Works
Four distinctively colored action bricks are equipped with sensors. These sensors communicate with the train car, triggering actions like braking, activating lights, or producing sound effects.
The play set emphasizes screen-free engagement. However, an optional 3D building application is available for designing more complex track circuits.
Product Specifications
- Age Recommendation: 2 years and older
- Price: $90, available through Amazon
- Manufacturer: Pai Technology
This toy provides a playful and educational experience, allowing toddlers to explore the basics of coding in a tangible and engaging manner.
By manipulating the action bricks, children learn to sequence instructions and observe the resulting effects on the train car’s behavior.
Sphero indi At-Home Learning Kit
Introducing indi, a new robotic vehicle from Sphero released in 2021. This innovative robot is specifically engineered to introduce children to the fundamentals of coding logic in an engaging, playful manner.
Children as young as four years old can begin their coding journey without the need for a screen. The kit includes colorful cards that are utilized to design pathways for the robotic car, while simultaneously presenting problem-solving challenges.
Beyond the screen-free experience, a complementary application, Sphero Edu Jr, expands the learning possibilities. This app allows children to personalize indi’s actions.
Using a simple drag-and-drop interface, kids can modify the car’s responses to the tiles, construct custom mazes, and even create interactive games and basic musical sequences.
Key Features
- Age Recommendation: 4 years and older
- Cost: $100, available through Amazon
- Manufacturer: Sphero
indi provides a unique blend of tangible play and digital customization. It fosters computational thinking skills in a way that is both accessible and enjoyable for young learners.
The combination of physical coding cards and the app-based programming environment ensures a comprehensive learning experience. This allows children to grasp coding concepts through multiple modalities.
KIBO 10 Home Edition
KinderLab has established itself as a leading innovator in screen-free STEAM education. Their Kibo robotic toy is specifically engineered to foster learning. This learning device is tailored for children aged 4 to 7, aiming to ignite creativity and educational engagement. Notably, it achieves this without requiring tablets or applications.
Instead of digital interfaces, wooden blocks are utilized to convey fundamental coding principles. Children are actively encouraged to personalize their robot through a diverse range of attachments and sensors.
Furthermore, the system promotes the integration of children’s own artwork into the robotic design.
Inspiring Future Innovators
The Kibo toy is designed to nurture the talents of future engineers, designers, artists, writers, and programmers. KinderLab’s methodology is informed by over twenty years of research in early childhood development.
The intention is to provide a holistic learning experience that caters to a variety of interests and skill sets.
What's Included in the Home Edition
The Kibo 10 Home Edition package includes the Kibo robot itself. It also features a drawable faceplate, wheels, and motors for movement.
Scannable cards are provided to facilitate the creation of Kibo programs, allowing children to define the robot’s actions.
Key Details
- Age: 4-7
- Price: $199 from Amazon
- Manufacturer: KinderLab
This comprehensive kit provides everything needed for a stimulating and educational play experience.
Coding Critters MagiCoders
For a screen-free playtime experience, consider the Coding Critters MagiCoders, a product of Learning Resources. These programmable play sets center around charming characters – either Blazer the Dragon or Skye the Unicorn – which children can manipulate.
Control is achieved through a battery-powered “wand” equipped with directional buttons. This allows kids to guide their chosen critter through various activities.
Youngsters can explore more complex “programming” concepts by utilizing a spell button on the wand. A corresponding (paper) “spell book” provides instructions for activating different modes, such as a dance party or patrol guard.
The critters are equipped with sensors, enabling additional interactive play. This enhances the overall engagement and learning experience.
Age: 4-8
Price: $55 from Amazon
Made by: Learning Resources
Ideal for Budding Engineers: Ages 5-7+
These coding critters are particularly well-suited for children in the 5-7+ age range who are beginning to show an interest in building and problem-solving.
Ultimate Botley 2.0 The Coding Robot Bundle
Learning Resources’ Botley the Coding Robot has long been a favored tool for STEM education. This Ultimate Coding Robot Bundle features the recently updated Botley 2.0.
The updated version expands the robot’s programmable capabilities. It also includes new features like color-changing eyes and night vision, enabling line-sensing even in low-light conditions.
Bundle Contents & Features
Included with the robot are numerous accessories. These consist of a construction kit, along with costumes and wraps.
Young creators can utilize these items to customize the appearance and tactile experience of their robot. The play experience is designed to be entirely screen-free.
- Age: 5+
- Price: $94 from LearningResources
- Manufacturer: LearningResources
Botley 2.0 provides an engaging introduction to the fundamentals of coding. It fosters problem-solving skills in a playful and accessible manner.
The inclusion of accessories encourages creativity and imaginative play. This allows children to personalize their robotic companion.
CodeSpark Academy
CodeSpark, a startup headquartered in Los Angeles, has been developing mobile and web-based games designed to instruct children in the fundamentals of coding for several years. This initiative is now integrated within the Homer early learning platform, following its acquisition by BEGiN, a New York-based company, earlier in the year.
For children who have access to tablets, CodeSpark positions its educational games as a positive use of screen time. The games are designed to impart core computing and coding principles – including sequencing, loops, conditional statements, event handling, boolean logic, and sorting – all presented through engaging cartoon characters, puzzles, and challenges.
The learning experience is subtly integrated, ensuring children remain unaware they are actively acquiring coding skills.
Access to CodeSpark’s software is provided through a subscription model, eliminating concerns about advertisements or in-app purchases. A seven-day free trial is available, allowing potential users to experience the platform's offerings. Furthermore, a gifting option is readily accessible on the CodeSpark website.
Key Details
- Age: 5-9
- Price: $90 (for a 12-month subscription)
- Developed by: CodeSpark
CodeSpark provides a structured learning environment. It focuses on building a foundational understanding of computational thinking in young learners.
The platform’s approach emphasizes playful exploration. This makes learning to code an enjoyable and accessible experience for children.
Osmo Explorer Starter Kit
For nearly ten years, Osmo, a significant player in the Indian edtech sector and a subsidiary of Byju, has been developing educational games specifically for tablets.
Their unique approach lies in integrating tangible, offline play – utilizing items like pens, building blocks, and cards – with dynamic digital content displayed on the screen.
This integration is achieved through a specialized tablet stand. The stand incorporates a reflector that redirects the iPad’s front-facing camera’s view to encompass the physical play area situated directly beneath the screen.
Consequently, the application can accurately interpret and respond to the children’s actions within the physical environment. The limited field of view also ensures that only the children’s hands are captured, enhancing privacy.
Osmo refers to this fusion of physical and digital interaction as “embodied learning.”
The Osmo Explorer Starter Kit is positioned as their most comprehensive STEAM learning package to date.The bundle contains a diverse selection of interactive games and art materials. (Please note: a tablet is not included and must be provided separately – an iPad or comparable device is required).
Within the kit, children can engage with coding games that allow them to control on-screen characters.
Progress is made by physically arranging coding blocks to create a sequence of instructions, which are then executed by tapping the screen.
Age: 5-10
Price: $158 directly from Osmo
Manufacturer: Tangible Play Inc
Robo Sense: An Introduction to Robotics
Robo Wunderkind, a European-based startup, has developed a unique approach to STEM education. Their system utilizes modular robotic blocks, allowing children to explore engineering and circuitry principles through hands-on construction.
By connecting these intelligent blocks, kids can design and build their own robots, then bring them to life with movement and other functionalities. The system’s versatility is further enhanced by its compatibility with standard LEGO components.
Expanding Learning Through Digital Integration
Complementing the physical building experience, Robo Wunderkind provides a companion app designed to facilitate coding education. This app features a tiered learning system, catering to various skill levels.
Beginners can start with visually intuitive icon manipulation, progressing to block-based coding inspired by Scratch. More advanced concepts, such as variables, functions, operators, and input/output management, are introduced as learners advance.
For experienced programmers, Python and Arduino APIs are also available, offering greater control and customization options.
The Robo Sense Kit: A Starting Point
The Robo Sense kit serves as an excellent introduction to the Robo Wunderkind ecosystem. It includes a selection of sensing blocks and access to a library of over 30 projects and tutorials.
These resources are accessible both online and within the companion app, providing a comprehensive learning experience.
Key Details
- Age Range: 5-12 years
- Price: $99 (available directly from Robo Wunderkind)
- Manufacturer: Robo Wunderkind
Target Audience
This product is ideally suited for young developers aged 8 and above.
Artie Max
Artie Max represents Educational Insights’ newest iteration in programmable robotics. Similar to the Artie 3000 model, this STEM-focused toy uniquely blends the disciplines of programming and artistic creation. The robot is specifically engineered to accommodate colored markers, and children utilize coding to direct its movements, effectively “drawing” designs on paper.
A key enhancement in Artie Max, when compared to the Artie 3000, is its capacity to hold multiple marker pens simultaneously. This feature enables the creation of vibrant, multicolored artwork through coded instructions.
Programming Artie’s actions is facilitated through an intuitive drag-and-drop interface within the accompanying app or web platform. Support for various coding languages is also provided.
Furthermore, a visual interface is incorporated, allowing children to sketch a desired design digitally, which the robot then replicates on paper.
Key Specifications
- Age: 8 years and older
- Price: $100 (available from Amazon)
- Manufacturer: Educational Insights
The robot’s movements are controlled by code written by the user. This allows for a hands-on learning experience in the fundamentals of programming.
Artie Max provides a tangible way for children to see the results of their coding efforts. The robot translates digital commands into physical artwork.
littleBits At-Home Learning Starter Kit
littleBits, a company now under Sphero’s ownership, fosters an enthusiasm for hardware exploration through its user-friendly modular electronics system.
The system is enhanced by vibrant enclosures and integrates elements of product design via project-based kits.
Kit Overview
This littleBits Starter Kit, designed for screen-free STEAM learning, provides a collection of components.
It includes the brand’s signature snap-together parts, alongside crafting materials and paper-based instructions.
The kit aims to equip children with the essential elements needed to complete five electronics projects.
It encourages inventive thinking, allowing kids to develop their own ideas independently or with parental guidance.
Key Details
- Age Recommendation: 8 years and older
- Price: $65 (available directly from littleBits)
- Manufacturer: Sphero
The kit’s design promotes a hands-on approach to learning about electronics.
It allows young learners to experiment and build, fostering a deeper understanding of how circuits and components interact.
Through guided projects and open-ended exploration, children can develop problem-solving skills and creative confidence.
The inclusion of craft supplies further enhances the learning experience, encouraging artistic expression alongside technical understanding.
Ultimately, the littleBits Starter Kit seeks to empower the next generation of inventors and innovators.
The Fascination of LEDs
Spark your child’s curiosity with genuine, practical electronics through this STEM-focused offering from Mand Labs. The Magic of LED kit provides a straightforward introduction to hands-on electronics, eliminating the need for soldering.
This kit contains over 30 components, encompassing LEDs, a buzzer, transistors, and capacitors.
Kit Features and Projects
With these components, five distinct projects can be completed, such as constructing a touch-sensitive switch and an automatically activated night light.
Access to digital instructions requires a computer with an internet connection.
- Recommended Age: 8 years and older
- Cost: $30, available directly from Mand Labs
- Manufacturer: Mand Labs
The Magic of LED kit is designed to be an accessible and engaging STEM learning tool.
It encourages exploration of fundamental electronic principles in a safe and user-friendly manner.
Key Components Included
The kit’s diverse range of components allows for a variety of experimentation and project possibilities.
These include essential elements like light-emitting diodes (LEDs) and other crucial electronic parts.
Code Lab: An Introduction to Programming Electronics
Code Lab provides a streamlined pathway into the world of programming electronics. This innovative board integrates sixty distinct components, encompassing LEDs, a speaker, an LCD thermometer, sound-activated lights, and a tone generator, among others.
Connectivity is established via USB to a computer, enabling hardware coding through a C++ interface.
Comprehensive Learning Resources
The Code Lab package includes a wealth of educational materials. These resources feature instructional videos, 100 sequentially arranged project pages designed to impart the core principles of all coding languages, and over 2,200 lines of sample code.
This example code is readily adaptable and encourages experimentation.
Interactive Learning Elements
To reinforce understanding, the system incorporates “code challenges” and “bug hunts”. These interactive exercises promote active engagement with the code, solidifying the learning process.
Product Specifications
Age: The recommended age range varies, but users should possess the ability to comprehend intricate instructions and demonstrate proficient typing skills.
Price: The Code Lab is available for $200 directly from Code Lab.
Manufacturer: Let’s Start Coding is the creator of this educational tool.
Grace Hopper: A Pioneer in Computer Programming
For a learning experience away from screens, consider a book. This engagingly written biography of Grace Hopper, a foundational figure in the history of computing, is sure to inspire budding programmers.
Laurie Wallmark narrates Hopper’s journey, and Katy Wu provides compelling illustrations.
About the Book
The narrative also explains the origin of the term “bug” in computer science, tracing it back to an actual moth that caused a malfunction.
Recommended Age: 8 years and up.
Cost: $15.95, available at Bookshop.org, AdaFruit, and various other retailers.
imagiCharm Smarter Kit: Inspiring Young Coders
imagiLabs, a Swedish startup dedicated to empowering women in technology, has developed an engaging IoT device aimed at sparking an interest in computing among girls. The imagiCharm is a wearable device controlled via a mobile application.
It features a customizable array of programmable LED lights, designed to encourage coding through personalization and creative expression.
A Gateway to Python Programming
To fully utilize the imagiCharm, a compatible mobile device is required. This allows young users to program and upload unique designs to the wearable.
The process introduces them to the fundamentals of Python, enabling them to create personalized emojis and patterns for the battery-powered device.
Comprehensive Learning Experience
The imagiCharm Smarter Kit provides a complete learning package. It includes the hardware itself, alongside six structured lessons.
These lessons offer approximately 12 hours of guided learning, fostering sustained engagement and skill development from the moment it’s unboxed.
Key Specifications
- Age Range: 8 years and up
- Cost: $100
- Manufacturer: imagiLabs
The kit is available directly from imagiLabs.
This device offers a fun and accessible entry point into the world of coding and IoT technology.
LEGO Education At Home STEAM Learning Bundle
For years, LEGO has successfully integrated electronic components into its educational offerings. The comprehensive LEGO Education STEAM Learning Bundle consolidates three distinct kits from their robotics line, designed for students in grades 5 through 8.
These kits – the Spike Prime Core Set, the Spike Prime Expansion Set, and the BricQ Motion Prime Set (which concentrates on sports science) – significantly enhance the possibilities for creative exploration and learning.
The bundle includes a substantial collection of bricks and components, allowing children to construct robots and various mechanical and sensing devices. Alongside the freedom to build independently, guided building instructions are also provided.A Scratch-based, visual programming interface enables users to animate their creations through drag-and-drop coding. Furthermore, LEGO Education supplies detailed lesson plans to facilitate more in-depth educational experiences.
Key Details
- Age: 10+
- Price: $550 directly from LEGO
- Manufacturer: LEGO Education
This bundle offers a robust platform for hands-on learning in STEAM fields. It encourages problem-solving and computational thinking skills.
The inclusion of the BricQ Motion Prime Set adds a unique dimension, allowing students to explore physics and engineering principles through the lens of sports. This provides a relatable and engaging context for learning.
pi-top [4] Robotics Superset
The U.K.-based STEM education company, pi-top, has navigated several difficulties in recent times. Their newest offering positions them within the growing market of programmable robotics with the introduction of the Robotics Superset.
Image Credits: pi-topThe core of the kit, the pi-top [4] processor, functions as a Raspberry Pi housed within a protective enclosure. The inclusion of a battery and a durable case allows this compact desktop computer to become mobile.
Furthermore, with compatible extensions, it gains the ability to perceive its surroundings. The Robotics Superset provides a comprehensive set of components.
Included Components
- Motors are included for movement.
- Servos enable precise control of robotic elements.
- An HD camera facilitates visual input.
- An ultrasonic sensor allows for distance measurement.
Young learners can utilize the resources available on pi-top’s educational platform, Further, to aid in programming the Pi-powered rover. This platform offers a variety of projects, challenges, and structured courses.
Recommended Age: 11 years and older.
Cost: $399, available directly from pi-top.
Manufacturer: pi-top
NextMaker Box
Inspire continuous learning with the NextMaker Box from MakeBlock, a monthly subscription designed to deliver engaging STEAM-based gifts.
Delivered each month, this box contains the components needed to construct programmable devices – encompassing robots, Internet of Things (IoT) creations, and sensing technologies. Learning is self-directed and supported by a comprehensive online platform.
The online system offers step-by-step instructions, assistance, and a user-friendly block-based coding environment for programming the self-assembled projects. Included craft materials encourage artistic expression and design thinking.
Featured Projects
Kids can build a variety of exciting projects, including a voice-controlled smart waste container, a motion-activated tumbling toy, and a programmable wearable device.
Age: 6-12
Price: $40 from MakeBlock
Manufacturer: MakeBlock
For Tech-Savvy Teenagers: Ages 12+
The NextMaker Box provides a pathway for young innovators to explore the world of technology and develop valuable skills.
Through hands-on projects and accessible coding tools, children are empowered to bring their creative ideas to life.
This subscription fosters a passion for STEAM fields and encourages problem-solving abilities.
The combination of hardware, software, and artistic elements makes the NextMaker Box a uniquely enriching gift.
mBot Mega: An Advanced Robotics and Electronics Kit for Arduino & Scratch
The mBot Mega from Makeblock is a programmable, all-terrain robot rover designed for remote control. It features a MegaPi control board, which is built upon the widely-used, open-source Arduino electronics platform.
This kit is ideally suited for teenagers interested in exploring programming and hardware interaction using either the Arduino IDE or the Scratch programming language.
Key Features and Components
Makeblock provides a comprehensive construction guide alongside over 20 online projects. These resources are intended to stimulate and engage inquisitive learners.
Coding the robot necessitates access to a computer. The mBot Mega’s functionality can be expanded further through the addition of a Raspberry Pi, though this is sold separately.
- Recommended Age: 12 years and older
- Price: $130 (available directly from Makeblock)
- Manufacturer: Makeblock
The kit offers a robust platform for learning about robotics and electronics. It encourages hands-on experimentation and skill development.
With its expandable design, the mBot Mega allows for continued learning and customization as users progress in their understanding of robotics.
Raspberry Pi Zero 2 W
Looking for an affordable yet stimulating project? Consider introducing your teenager to the world of microprocessors with a Raspberry Pi. This low-cost device predates the recent surge in STEM-focused gadgets, providing a straightforward method for children to learn coding.
It emphasizes powerful, inexpensive hardware and offers limited assistance, fostering independent learning. The Raspberry Pi has since evolved into a prominent tool for makers and hobbyists.
Image Credits: Raspberry Pi FoundationReleased in 2021 and priced at only $15, the compact Pi Zero 2 W delivers impressive performance. It features a quad-core 64-bit ARM Cortex-A53 processor running at 1 GHz.
Furthermore, its 512 MB of SDRAM provides sufficient power for complex smart home automation projects. Integrated wireless LAN connectivity is also included.
To program the device, your teen will require access to a separate computer.
The Pi Foundation maintains a collection of projects created by the community, designed to inspire young innovators.
Key Specifications
- Age: 12 years and up
- Price: $15, available from Raspberry Pi
- Manufacturer: Raspberry Pi Foundation
This device is ideal for those seeking a hands-on introduction to programming and hardware interaction. It encourages problem-solving and creative thinking.
The Pi Zero 2 W represents a fantastic entry point into the world of embedded systems and the Internet of Things (IoT).
AdaBox
AdaBox represents a quarterly subscription service – delivered every three months – offering DIY electronics projects. These projects are carefully selected by AdaFruit. The specific electronic components and robotic kits included remain a surprise until delivery.
This "black box" of hardware is particularly well-suited for technologically inclined teenagers who have computer access. It can serve as a powerful catalyst, sparking creativity and encouraging hands-on construction.
Designed for All Skill Levels
AdaFruit emphasizes that the subscription is intended for makers with varying degrees of experience, with a specific emphasis on beginners. Comprehensive tutorials and instructional videos are readily available through their Learning System website.
Successful project completion necessitates access to a device capable of connecting to the internet, as this is required for programming the included hardware.
Past Projects
Previous AdaBoxes have featured engaging projects, such as the construction of a Matrix Portal Flow Visualizer.
Gifting and Shipping Information
A dedicated "Give" option is available during checkout for gifting purposes. However, potential buyers should be aware that, due to the approaching holiday season, new orders will not ship until spring.
Therefore, ordering AdaBox as a holiday present will require some patience from the recipient.
Pricing and Vendor
Price: $60 per box
Sold by: AdaFruit
PicoSystem
For the budding game developer, consider the PicoSystem, a compact gaming system powered by the Raspberry Pi Pico. This device, created by U.K.-based Pimoroni, functions not merely as a small console, but as a platform for gaming experimentation.
A diverse range of programming languages can be utilized to create games for the PicoSystem, including C++ and MicroPython. Pimoroni emphasizes that their official API is designed for simplicity and ease of use, minimizing interference during game development.
Detailed tutorials are available to help users begin their game creation journey.
The handheld console arrives pre-loaded with "Super Square Bros." developed by Scorpion Games.
Key Details
- Price: $80, available through AdaFruit.
- Manufacturer: Pimoroni
The PicoSystem offers a unique opportunity to learn game development principles through hands-on experience.
It’s a fantastic tool for exploring the intersection of hardware and software in a fun and engaging way.
Piper Make Starter + Robotics Expedition Kit
Piper has been a prominent contributor to the STEAM education sector since 2014, initially gaining recognition for its DIY Minecraft computer designed to introduce children to coding principles.
While continuing to offer its original, wood-encased computer kits powered by the Raspberry Pi, Piper has broadened its product line to encompass a variety of maker kits.
Among these is the recently released Robotics Expedition Kit (introduced in 2021 and scheduled for shipment this month). This kit includes the necessary Pi Pico, along with other essential starter electronics.
Children are guided through the construction of two kinetic robots – a walking robot and a rover – and then receive assistance in programming their movements using Piper’s Make platform, which features a drag-and-drop coding interface.
Access to a computer or mobile device is required to utilize the Make platform.
Piper’s coding environment incorporates a visual depiction of the microcontroller and automatically converts the block-based programming language into text-based CircuitPython.
This feature is designed to help young learners grasp the fundamentals of hardware coding.
The Piper Make portal provides access to a diverse range of additional projects, employing narrative-driven lessons to engage and inspire young students.
The Make programming software is also accessible through a dedicated mobile application.
Price: $148 directly from Piper
Manufacturer: Piper
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