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gaming startup statespace raises $29 million, tops 1.5 million maus

AVATAR Jordan Crook
Jordan Crook
TechCrunch
November 12, 2020
gaming startup statespace raises $29 million, tops 1.5 million maus

Statespace, a training platform designed for video game players, today revealed it has secured $29 million in Series B funding. This investment round was spearheaded by Khosla Ventures, the same firm that led Statespace’s $15 million Series A funding just six months prior, with additional support from FirstMark.

Wayne Mackey, Founder and CEO, characterized the funding as occurring ahead of schedule, coinciding with a period of rapid expansion for both the company and the gaming sector as a whole. Statespace has seen significant user growth, increasing from 2 million registered users and 500,000 monthly active users in May to a current total of 5 million registered users and 1.5 million monthly active users.

Statespace initially emerged in 2017 with its flagship product, Aim Lab. Aim Lab operates on the Steam platform and simulates the physics found in popular video games, providing users with a dedicated environment to hone their aiming skills. Developed with input from neuroscientists, Aim Lab also assesses visual performance and identifies individual user strengths and areas for improvement.

gaming startup statespace raises $29 million, tops 1.5 million mausThe company is also preparing to introduce The Academy, a platform offering paid courses instructed by prominent streamers and professional players. This includes well-known figures such as KingGeorge (Rainbow Six Siege), SypherPK (Fortnite), Valkia (Overwatch), Drift0r (Call of Duty), and Launders (Counter-Strike: Global Offensive).

The underlying technology powering Aim Lab has potential applications extending beyond individual player training. Professional esports organizations often lack sufficient data to inform decisions regarding team composition and player recruitment. To address this, Statespace collaborated with the Pro Football Hall of Fame to create a “Cognitive Combine,” which provides players with a comprehensive score based on a variety of skills applicable across different games.

Furthermore, the technology may have benefits in the medical field. The company has submitted a grant proposal with several universities to explore a commercial application for stroke rehabilitation, and believes its technology could also assist in the rehabilitation process for cerebral palsy.

Statespace has expanded its workforce to over 40 employees, with approximately 25% of the team not holding a traditional four-year college degree.

“We view ourselves internally as a haven for those who might not typically find opportunities in this industry,” Mackey stated. “We want to bring together individuals who are often overlooked and empower them to succeed.”

The Statespace team currently comprises 30% women, 28% people of color, and 5% Black individuals.

Mackey emphasized that the company’s primary focus is on continued growth, and that a definitive revenue model is still under development. Statespace is presently collaborating with teams and popular streamers to create exclusive in-game cosmetic items for sale, while Aim Lab itself remains available for free.

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Jordan Crook

Jordan Crook previously held the position of Deputy Editor at TechCrunch.
Jordan Crook