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March 10, 2021
Bloxburg Public Investors - Welcome!

Roblox's Public Market Debut and Initial Trading Performance

Upon commencing trade today, Roblox experienced a significant surge in its share price, exceeding the initial reference price of $45. Currently, the stock is valued at $71.10 per share, representing an increase of over 60% from the previously announced reference price. This action effectively established an initial directional value for Roblox shares prior to their availability on public markets.

A Path to Public Trading

Roblox, a gaming platform geared towards younger audiences and fueled by an internal economy alongside contributions from third-party developers, has navigated a dynamic journey toward becoming a publicly traded company. Initial plans involved a traditional IPO, but the company paused these plans.

Series H Funding and Valuation

Subsequently, Roblox secured a Series H funding round, attracting $520 million in investment. This infusion of capital elevated the company’s valuation from approximately $4 billion to $29.5 billion. TechCrunch has noted that the earlier $4 billion valuation in 2020 may have been considerably undervalued, considering the company’s subsequent growth.

The pandemic undoubtedly contributed to Roblox’s success, but a fivefold increase in valuation within just four quarters was remarkable.

Direct Listing Reference Price

At a reference price of $45 per share for its direct listing, Roblox was valued at $29.1 billion according to Renaissance Capital, while Barron’s estimated the value at $29.3 billion. Regardless of the precise figure, both assessments closely aligned with the company’s final private valuation.

Series H to Direct Listing

This suggests that the Series H investors accurately assessed Roblox’s worth, or that the company deliberately aligned its reference price with that valuation. This resulted in a clear transition from the Series H funding round to the direct listing reference price.

Initial Trading and Valuation Concerns

The company’s performance on its first day of trading suggests that both the Series H and direct listing prices were significantly below what investors were prepared to pay. While it is premature to draw definitive conclusions from a single day’s trading, the substantial difference between the initial prices and the current market value challenges the notion that direct listings effectively address pricing issues often associated with traditional IPOs.

Q4 2020 Performance

To fully understand the initial trading activity, it’s crucial to examine Roblox’s performance during the fourth quarter of 2020. Previous analyses were based on data only through the third quarter. Now, with data available through December 31, 2020, we can assess the company’s growth in the final period and determine if it justifies the substantial valuation increase observed during the Series H funding round.

  • Roblox's share price surpassed its reference price significantly.
  • The company's journey to the public market involved a shift from a traditional IPO to a direct listing.
  • The Series H funding round played a key role in establishing the company's valuation.

The Rise in Roblox's Popularity

Generally speaking, Roblox experienced significant revenue growth, increasing from $508.4 million in 2019 to $923.9 million in 2020. This represents an approximate 82% increase over the course of the year.

However, a closer examination of the company’s quarterly performance reveals even more substantial gains. The following chart illustrates this progression:

Significant Quarterly Growth

A detailed review reveals that Roblox’s revenue increased by 110% from the fourth quarter of 2019 to the fourth quarter of 2020. Furthermore, the platform achieved growth exceeding 50% between the second and fourth quarters of 2020. This rapid expansion occurred within just two quarters.

Considering Roblox’s final private valuation and direct listing reference price, what conclusions can be drawn? With $310.0 million in revenue during Q4, the company operated on a $1.24 billion annual run rate. Applying the $29.5 million valuation, a run-rate multiple of approximately 24x is calculated.

Valuation Considerations

This valuation is considered substantial by historical software standards. However, it isn’t exceptionally high when compared to companies that don’t operate within the gaming sector. Software sold on a recurring subscription basis typically commands a higher valuation.

Currently, a debate is ongoing within the software industry regarding the merits of SaaS versus consumption-based pricing models. Could Roblox be categorized as utilizing the latter? If so, should it be subject to a multiples discount?

Thus far, investors have resisted the notion of applying a multiples discount to Roblox. This suggests that the company’s final private investors may have been overly conservative in their pricing. It also implies that earlier investors were remarkably astute. (Note: This is intended as a positive assessment of investor skill.)

Current Market Value

Based on preliminary calculations, Roblox’s value is estimated to be around $47.4 billion. This equates to a multiple of just over 38x its Q4 2020 annualized run rate. This valuation is notably high. Whether this number is justified remains an open question.

However, in terms of revenue multiples, Roblox is establishing a new benchmark for public market worth when compared to other companies in the gaming space.

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