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Games For Change: Interactive Games with Social Impact

December 14, 2011
Games For Change: Interactive Games with Social Impact

The Evolving Perception of Video Games and Their Influence

The effects of video games on children have long been a subject of discussion. Opinions have frequently swung between overly negative and overly positive assessments.

Arguments highlighting the social and educational benefits of gaming are often presented, particularly when addressing concerns about their potential downsides.

However, it’s important to recognize that gaming is no longer limited to childhood; it’s a widespread activity enjoyed by adults as well.

Games as Tools for Awareness and Education

The application of game mechanics extends far beyond entertainment, encompassing fields like education, politics, and business.

Games are increasingly being designed to raise awareness about critical social and environmental issues.

Consider the examples presented in articles showcasing free online news games centered around global events and current affairs; these demonstrate the potential for games to educate and inform.

This potential extends beyond simple entertainment, offering a powerful medium for engagement.

Games For Change: A Leading Advocate

One organization actively working to showcase the connection between social impact and gaming is Games For Change.

They are dedicated to fostering the development and recognition of games that address real-world problems.

Their work highlights how games can be a force for positive change, moving beyond the common perception of violence or escapism.

Games Dedicated to Positive Change

Established in 2004, a particular gaming platform operates with a clear and impactful purpose: to foster social change through the medium of digital games.

What sets this platform apart is its structure as a non-profit organization. It functions as a collaborative community, uniting numerous creative individuals dedicated to addressing social concerns via gaming.

An Illustrative Case

Consider, for instance, the "Half The Sky" initiative. This represents a substantial, multi-million dollar project inspired by the acclaimed book authored by Pulitzer Prize recipients Nicholas Kristof and Sheryl WuDunn.

The core focus of this project is to highlight the ethical imperative of ending the oppression of women globally. It aims to secure equal rights for women, thereby fostering economic progress and countering extremism – a concept encapsulated in the Chinese proverb, “hold up half the sky.”

Games For Change is collaborating with organizations such as the Corporation for Public Broadcasting (CPB), USAID, the Ford Foundation, The Bill & Melinda Gates Foundation, and ITVS.

This collaboration is focused on the creation of a global Facebook game, alongside mobile games specifically designed for audiences in India and Africa.

Further details regarding their worldwide endeavors can be found on the website’s Services page.

The organization doesn’t merely curate existing social impact games; it actively participates in uniting innovative concepts from around the world.

It also provides the necessary resources to transform these concepts into fully realized social games.

Social impact is at the heart of their mission, and they strive to leverage the power of games to address critical global issues.

The Games Arcade – A Platform for Playful Impact

Games For Change hosts a games arcade, offering a diverse collection of interactive experiences. These games uniquely blend educational content with social awareness and entertainment.

The selection includes both free-to-play and commercially available titles, all centered around addressing significant social issues. Users are also empowered to suggest games for inclusion via a dedicated submission form on the site.

Games can be conveniently filtered by age group and subject matter, such as Civics, Conflict, Environment, and Human Rights.

Exploring Three Notable Games

Let's examine three games showcased on the platform, demonstrating the potential of gaming as a tool for positive change.

Codecademy

This innovative programming ‘educator’ provides an engaging online learning experience. It teaches the fundamentals of coding without relying on traditional tutorials.

Instead, users are immediately immersed in an interactive game environment. For example, account creation is gated behind the completion of initial coding challenges. Progress is rewarded, fostering continued learning.

A comprehensive review of Codecademy, highlighting its ease of use, can be found here: Hands Down The Easiest Way To Code.

The Curfew

Designed for younger audiences, this game explores contemporary political themes, specifically referencing Britain in 2007. Players are challenged to consider the freedoms they possess and the potential repercussions of failing to safeguard them.

The game unfolds across four episodes, utilizing role-playing with a cast of four distinct characters.

One Ocean

One Ocean is an environmental game focused on marine ecosystems. Players are given the opportunity to design and build their own 3D underwater habitats.

Through gameplay, users gain knowledge about ocean life and the challenges facing our oceans in the 21st century. Playing the game requires downloading the Unity Web Player and is compatible with both Windows and Mac operating systems.

This overview only represents a small fraction of the games available in the arcade. We encourage you to explore the full collection and share your favorite titles.

If you find the concept of games for social change and the Games For Change website inspiring, please consider sharing your appreciation.

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